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Call of Duty 5
Call of Duty 5

COD5 Version 1.7 Patch

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Size: 16.4 MB

Fixed an MP server crash exploit.
Fixed a voice chat crash on systems with no default recording device selected.
Fixed an issue causing erroneous duplicate qport errors.
Server admins can disable team switching by setting g_allow_teamchange to 0.
Players will be restricted to Auto-Assign in team-based gametypes.

COD5 Version 1.6 Patch

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Size: 1.2 GB

3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate),
Revolution (mp_vodka)!
New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie
map set in a secret Nazi research facility featuring the Pack A Punch Machine
Teleporters, and many more undead hordes!
Exploits pertaining to Demo playback.
Favorites list now ignores filter settings.
Fixed S&D round counting error when round limit is reached.
New feature: in-game Add to Favorites.
Friends list: green online indicator.
Starting the game in Safe Mode will no longer toggle the “Soften Smoke Edges” graphic option.
Fixed various crashes.
Mods: Client will no longer join a modded Co-op server via Game Invite unless
they have that mod loaded.
Mods: Client running a mod will be asked to unload the mod if they attempt
to join an unmodded server.
Mods: All single player levels can now be run with a mod loaded


COD5 Version 1.5 Patch

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Size: 974 MB

3 new MP maps: Banzai, Corrosion, Sup Pens!
1 new Zombie map with a new weapon (the Wunderwaffe DG-2),
flaming Hell Hounds, new traps, and more: Shi No Numa!
CO-OP hosts can now kick players from their lobby
Improved dog spawning in MP
Addressed an issue with Zombie pathing
Fixed an instance of the player model displaying incorrectly
Some unhandled exception errors have been addressed
Improved server browser’s refresh functionality when the Source is
set to ‘Favorites’
Added support for CODTV
“cg_DrawFPS 1” now only displays FPS and cg ms/frame
Added RCon command "teamstatus" to display players’ team information
Mods: Added joinsquad script function
Mods: Players can now join CO-OP lobbies that are hosting map names
with more than eighteen characters
Mods: Users can now load custom maps when the usermaps folder contains
fifty or more custom maps
Mods: Removed the loading of duplicate assets that contributed to the
‘2048 materials’ error
Mods: Increased the amount of mods displayable in the Mods menu
Mods: Fixed a crash related to the mod.arena file


COD5 Version 1.4 Patch

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Size: 581 MB

3 new Multiplayer maps: Kneedeep, Nightfire, Station!
Nazi Zombies map with more weapons, Perks-a-Cola machines and
electroshock defenses: Verrückt! Improved spawning logic.
Auto balancing improvements. Players are no longer auto balanced while
completing objectives.
Mods: IWD's can be placed in the usermaps folder.
Mods: Hold Breath / Sprint functions as intended.
Mods: MissingAssets.csv is generated when maps run with developer set to 1.
Fixed lag caused by shooting at tanks.
All rifle grenades fired during the first 15 seconds of Search & Destroy
will be duds.
Players who equip a Bouncing Betty and melee teammates in Hardcore game
modes are now credited with a team kill penalty.
Players are now deducted 200 points for team killing the bomb Planter or
defuser in Hardcore Search & Destroy.
Martyrdom no longer causes direct impact deaths in Hardcore modes.
"Bayonet jumping" has been disabled.

COD5 Version 1.3 Patch

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Size: 61,6 MB

/record and /demo enabled in MP.
Server Log File improvements, including:
Team Names on Kill loglines.
Round Win and Loss.
Additional action logging (took flag, destroyed headquarters,
planted bomb, etc).
Improved sound initialization for Vista - fixes loss of sound for audio
devices set higher than 16 bit 48000 Hz.
Screenshots no longer overwrite each other.
Tweaked autobalance on select game modes.

COD5 Version 1.2 Patch

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Size: 498 MB

Fixed exploits that allowed for power ranking servers.
Fixed router related server authentication errors.
Fixed HTTP Redirect functionality for downloading mods
Fixed sound device crashes stemming from Emulated Sound Devices
Fixed exploit which allowed players to color their name tag.
Hits now register properly while targeted player is leaning.
Enabled /cg_drawfps in multiplayer games.
Fixed command-line +connect functionality
/cg_fov no longer resets to the default value in between matches.
Dedicated servers automatically reconnect to the Master Server in case the
Master Server resets.
"Accept Game Invite" is bound to its default key, F10.
Implemented fix for attempting to join password protected servers from the
server browser.
Fine tuned Bolt-Action Rifles for balance.
Screenshots no longer overwrite each other.
Fixed various multiplayer map related issues and exploits.

COD5 Version 1.1 Patch

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Size: 317 MB

Mods are now enabled in Co-op, Single Player, and Multiplayer.
Players will now be notified when a new patch is available.
Improvements for SLI support.
G_Spawn: no free entities crash has been fixed.
Server no longer runs out of script variables.
License key is no longer required to run a Dedicated Server.
A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
Various fixes in Server Browser.
Players will no longer see multiple friend invites from the same friends.
When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
Clan Tags will now display in game where appropriate.
Map holes fixed.
Spawn improvements and weapon balancing.

Call of Duty 5
Call of Duty 4

COD4 Version 1.7 Patch

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Size: 38.1 MB

Fixed an exploit that allowed players to access certain console dvars during
multi-player matches.
Fixed a crash that could occur when a Chinatown Sabotage match would go
into over-time.
Fixed a bug where the MP icons (Bomb, Defend, Capture, etc) were always
showing up as English regardless of the installed language.
This patch is incremental. That means it requires patch 1.6 for those of you
upgrading from a fresh install.

COD4 Version 1.6 Patch

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Size: 282 MB

New maps Creek, Chinatown, Broadcast, and Killhouse.
Hardcore and oldschool server browser filters.
Fix for a Denial of Service attack.

Includes all the changes up to patch 1.5.

Call of Duty 5
Call of Duty 2

COD2 Version 1.3 Patch

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Size: 37.3 MB

The patch fixes some multiplayer game and level issues, raises the
gamestate from 16k to 128k and addresses the PunkBuster GUID issue
where players were not being assigned PunkBuster GUID's of exactly 32 characters.

COD2 Version 1.2 Patch

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Size: 32.5 MB

As previously revealed, the two new multiplayer maps are Rhine and the
longtime community favorite Harbor, from the original Call of Duty
and Call of Duty United Offensive.

Rhine (Wallendar, Germany): The 2nd Rangers crossed the Rhine on
March 24, 1945 at Wallendar, Germany in pursuit of retreating
German forces. German forces harassed the advancing Allied units
while withdrawing. Decimated by five years of war, the streets
of Wallendar are covered with rubble and impact craters creating
intense battle over difficult terrain with blown-out buildings
providing cover. The Americans are attempting to take the German
city on this map of urban combat.

Harbor (Rostov, Russia): An important shipping port in southern
Russia, Rostov fell to the Germans in November 1941. The Soviet
37th army quickly counterattacked and punched through the
overextended and winter-weary German lines to the north, forcing
the 1st Panzer Army out. The Battle of Rostov resulted in the
first major German withdrawal of the war.

Call of Duty veterans will recognize the Harbor map as an updated version
of the original from the first Call of Duty game.

Infinity Ward confirmed the PC game modification tools were being finalized
and would be released shortly. The industrial-strength tools will feature
Radiant, as well as Maya plug-ins, allowing users to create their own single
player and multiplayer maps and missions

Call of Duty 5

COD2 Cleaner 2.1

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Size: 33.7 KB

Here's a great new tool for all the auto-downloading clients who need to get
their CoD, CoDUO, and CoD2 folders cleaned up. This is a single solution to
the problem of all three games in the form of CoD Cleaner, which moves the
extraneous files out of the games' main folders and out of your way. Pick up
your copy now, and clean your CoD game folders today!

TeamSpeak 2

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Size: 5,95 MB

TeamSpeak is a quality, scalable application which enables people to speak
with one another over the Internet. This download contains client only.
A Teamspeak server acts as a host to multiple client connections, capable
of handling literally thousands of simultaneous users. This results in an
Internet based conferencing solution that works in a variety of applications
such as team mates speaking with one another while playing their favorite
online game, small businesses cutting costs on long distance charges, or for
personal communication with friends and family.



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Size: 4,95 MB

You can download the necessary files below and simply copy the files from the
download into the “pb” folder located within the respective Call of Duty game
installation directory overwriting any files that are currently there.